practice and apply Object Oriented Principles
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Introduction
For the first game, every student MUST implement the Tank Wars game. This is non-negotiable. For the second game, students may select from a list of second game options. The second game choices are open to interpretation, so variations of the games are allowed with instructor’s approval.
The goal of this term project is to practice and apply Object Oriented Principles. The purpose of these two games, is for students to implement the tank game, and then re-use a good portion of the first game to write the second game. This means the design and implementation of the first game must practice good OOP. REUSUABBILITY will be the focus of this term project. A more reusable game one will make implementing game two easier (relatively speaking).
NOTE we are not writing these games in game maker, therefore you must convert the steps into Java code. There will also be resources that you may use for your games. There is a set for the tank game as well as one for each of the second game choices.
The following document will outline all the information needed for completing the term project. Please read this document very carefully. Mistakes made while implementing or handling submissions will cause points to be deducted.
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